Sticky Fingers
Sticky Fingers is a goofy couch-coop game where two players each control a single hand of a master thief. Work with your friend to evade security, navigate traps, and snatch up all the loot you can manage, before escaping from the scene of the crime.
Links:
Itch.io
Steam
This was the initial prototype pitch created by Zach Walk
Originally it was supposed to be set on a farm, but a few weeks into designing the game and its art style, we had an epiphany to pivot to a heist game.
We eventually reworked the art pipeline and created this style guide and I created a spreadsheet to track tasks.
I was in charge of creating and giving milestone presentations to our fellow teams and our executive producers.
Prototype Presentation
After our theme change
Beta Development Milestone Review
I also lead all of our teams standups to keep them up to date on what everyone else was working on as well as other upcoming milestones.
I was in charge of creating the team’s LLC and setting up the EIN as well as providing an operating agreement so we could publish on Steam. I also created the teams Itch.io page.
I helped with general asset population and level design on our jewelry store and casino levels as well as the level select screen.